With the advent of offering a mentorship program for aspiring Game Masters, I have taken two under my wing recently. They have contrasting skills and styles, and it is an absolute honor to share tables with them as we all continue to grow and become better communicators, storytellers, and world-builders. One of them, Ian, took it upon himself to jot down his reflections here and there during the process, and with his permission, every now and then I'll share them with you all. We'll call this segment topic: Notes From The Apprentice. Enjoy!
Originally Transcribed on 4/7/2020
Hello, everyone! My name is Ian Ohlsson, and I am the current test-pilot for the Dungeon Master Apprenticeship Program created by Adamus Drake Productions. A short background on me: I am currently a college student, studying as a Biology major and pursuing a degree that will lead me to a fulfilling job in the medical field. I have experience in creative writing and storytelling, and I am absolutely infatuated with this wonderful game of Dungeons & Dragons, as well as all of the creativity it inspires in the people around me. I am looking forward to getting to know each other further over the course of these Entries, where I will share with you the lessons I’ve learned about how to become a skillful DM from my mentor, Adamus Drake.
Today, I would like to discuss something that I was forced to acknowledge early on: when I get excited about a particular topic, especially during conversations with friends, it can be easy for me to turn off my inner filter and barrage my comrades with a stream of consciousness. As you can imagine, this lack of control over my speech can be a detrimental factor as a DM, where I am guiding my Players through a world of floating plot hooks and narrative descriptions. And so, the first lesson I learned on my journey to becoming a great Dungeon Master was the lesson of clarity; the ability to say more with less, and having confidence that the information I’ve provided is sufficient. It is important, my friends, to place value in the words you choose. In a more scientific context, we increase the quality of our words in place of quantity.
Now, this might sound restrictive to the creative flow that is crucial for being a DM, and counterintuitive considering how many 2000-word papers many of us have written during our youth. But in fact, it instills a sense of freedom in the speaker - no more will you find yourself compelled to defend your statements, or accidentally reveal secret narrative points, or fill the air with just sound for its own sake. With clarity comes the confidence to trust in your skills as an aspiring DM. Once you take this step, the wonderful world of this game will open up to you, and you will be able to harness the inspiration it fills you with.
Thank you very much for reading, and I hope this Entry has helped you on your own path. I am looking forward to continuing these posts weekly, and discussing more about how we can become our best selves through gaming.
Good luck on your journeys,
Professional Game Master musician, music teacher, game designer, and aspiring fiction author.