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The following Invocations are playtest material.  Ask your DM before using them.

Arcane Defense

Select a school of magic (Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation).  You gain a +3 to saves against this type of magic.

Eldritch Linguist

You may cast Message OR Comprehend Languages once per day without expending a spell slot.

Energy Substitution

Change a spell's damage to a different energy type.  You may do this 1 + your Charisma modifier times per long rest (minimum of 1).

Forceful Spell

Once per day, push a target (who fails their save) to the edge of an Area of Effect spell's effective area.

Split Spell

A spell requiring a spell attack can be split between two targets within 15 feet of each other.  Damage is halved between them, but only one spell attack roll is needed.  This can be done 2x per long rest.

Veins of the Weave

Prerequisite: Warlock 7
​Gain an extra spell slot at Level 1, 2, or 3.

**Blood of the Weave

Prerequisite: Warlock 9; Veins of the Weave
Gain an extra spell slot at Level 1, 2, 3, 4, or 5.

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  • The Nexus
  • Adamus Drake Music
  • GM's Corner
    • The Gray Owls Fiction
    • Voidspeaker
  • The Den
  • Instagram
  • Legacy Archives
    • D&D 5E Resources >
      • Character Creation - D&D >
        • Home-brew Feats
      • Knight Owls Armory >
        • Home-brew Races
        • Home-brew Class Options
        • Protection
        • Potions, Scrolls, and Consumables
        • Weaponry
        • Adventurer Essentials
      • Spell Compendium - D&D 5e >
        • Custom Crafted
        • Expanded Invocations List
    • Game Master Resume
    • DM Podcast
    • Owls History >
      • KO Event Dates - Descriptions