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Contact Other Plane

CONTACT OTHER PLANE - Divination (Ritual) - 5th Level

Casting Time: 1 minute
Range: Self
Components: V
Duration: 1 minute
  You mentally contact a demigod, the spirit of a long-dead sage, or some other mysterious entity from another plane.  Contacting this extraplanar intelligence can strain or even break your mind.  When you cast this spell, make a DC 15 Intelligence saving throw.  On a failure, you take 6d6 Psychic damage and are insane until you finish a long rest.  While insane, you can't take actions, can't understand what other creatures say, can't read, and speak only in gibberish.  A Greater Restoration spell cast on you ends this effect.
  On a successful save, you can ask the entity up to five questions.  You must ask your questions before the spell ends.  The GM answers each question with one word, such as "yes," "no," "maybe," "never," "irrelevant," or "unclear" (if the entity doesn't know the answer to the question).  If a one-word answer would be misleading, the GM might instead offer a short phrase as an answer.
Class List: Warlock, Wizard.​
Source: 5th Edition SRD, Player's Handbook

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  • The Nexus
  • The Den
  • DM Podcast
  • GM's Corner
    • Voidspeaker
  • Knight Owls
    • The Gray Owls Initiative (21+) >
      • Gray Races
      • Gray Classes
    • KO Event Dates - Descriptions
    • KO - Levels and Multiple Characters
    • Knight Owls Armory >
      • Protection
      • Potions, Scrolls, and Consumables
      • Weaponry
      • Rings and Wares
      • Adventurer Essentials
      • Custom Mixes and Crafting Rules
    • Owls History
    • Assets
  • Dungeons and Dragons
    • Character Creation - D&D
    • Custom Content >
      • FEATS
      • PRESTIGE CLASSES
    • Magic Items
    • Spell Compendium - D&D 5e >
      • Custom Crafted
      • Expanded Invocations List
  • One-Shot Wonders
    • Character Creation - PF
    • 4th Edition Character Creation
    • Firefly - Character Creation
  • Amplify Your Signal