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Blight

BLIGHT - Necromancy - 4th Level

Casting Time: 1 Action
Range: 30 Feet
Components: V, S
Duration: Instantaneous
  Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it.  The target must make a Constitution saving throw.  The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one.  This spell has no effect on undead or constructs.
  If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it.  If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.

At Higher Levels: when you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.
Source: Player's Handbook, 5th Edition SRD
Class List: Druid, Sorcerer, Warlock, Wizard.

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  • The Nexus
  • GM's Corner
    • Voidspeaker
  • DM Podcast
  • Knight Owls
    • The Gray Owls Initiative (21+) >
      • Gray Races
      • Gray Classes
    • KO Event Dates - Descriptions
    • Knight Owls Armory >
      • Protection
      • Potions, Scrolls, and Consumables
      • Weaponry
      • Rings and Wares
      • Adventurer Essentials
      • Custom Mixes and Crafting Rules
    • Owls History
    • Assets
  • Dungeons and Dragons
    • Character Creation - D&D >
      • FEATS
      • PRESTIGE CLASSES
    • Spell Compendium - D&D 5e >
      • Custom Crafted
      • Expanded Invocations List
  • Amplify Your Signal