ENHANCE ABILITY - Transmutation - 2nd Level
Casting Time: 1 Action
Range: Touch
Components: V, S, M (fur or a feather from a beast)
Duration: Concentration, up to 1 hour
Range: Touch
Components: V, S, M (fur or a feather from a beast)
Duration: Concentration, up to 1 hour
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
Bear's Endurance - the target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
Bull's Strength - the target has advantage on Strength checks, and her carrying capacity doubles.
Cat's Grace - the target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
Eagle's Splendor - the target has advantage on Charisma checks.
Fox's Cunning - the target has advantage on Intelligence checks.
Owl's Wisdom - the target has advantage on Wisdom checks.
At Higher Levels: when you cast this spell using a spell slot of 3rd level or higher, you can target on additional creature for each slot level above 2nd.
Bear's Endurance - the target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
Bull's Strength - the target has advantage on Strength checks, and her carrying capacity doubles.
Cat's Grace - the target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
Eagle's Splendor - the target has advantage on Charisma checks.
Fox's Cunning - the target has advantage on Intelligence checks.
Owl's Wisdom - the target has advantage on Wisdom checks.
At Higher Levels: when you cast this spell using a spell slot of 3rd level or higher, you can target on additional creature for each slot level above 2nd.
Source: 5th Edition SRD, Player's Handbook
Class List: Bard, Cleric, Druid, Sorcerer.
Class List: Bard, Cleric, Druid, Sorcerer.