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Blindness/Deafness

BLINDNESS / DEAFNESS - Necromancy - 2nd Level

Casting Time: 1 Action
Range: 30 Feet
Components: V
Duration: 1 minute
  You can blind or deafen a foe.  Choose one creature that you can see within range to make a Constitution saving throw.  If it fails, the target is either blinded or deafened (your choice) for the duration.  At the end of each of its turns, the target can make a Constitution saving throw.  On a success, the spell ends.

At Higher Levels: when you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Source: Player's Handbook, 5th Edition SRD
Class List: Bard, Cleric, Sorcerer, Wizard.

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  • The Nexus
  • GM's Corner
    • Voidspeaker
  • DM Podcast
  • Knight Owls
    • The Gray Owls Initiative (21+) >
      • Gray Races
      • Gray Classes
    • KO Event Dates - Descriptions
    • Knight Owls Armory >
      • Protection
      • Potions, Scrolls, and Consumables
      • Weaponry
      • Rings and Wares
      • Adventurer Essentials
      • Custom Mixes and Crafting Rules
    • Owls History
    • Assets
  • Dungeons and Dragons
    • Character Creation - D&D >
      • FEATS
      • PRESTIGE CLASSES
    • Spell Compendium - D&D 5e >
      • Custom Crafted
      • Expanded Invocations List