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Detect Magic

DETECT MAGIC - Divination - 1st Level (Ritual)

Casting Time: 1 Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
  For the duration, you sense the presence of magic within 30 feet of you.  If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.
  The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common meta, a thin sheet of lead, or 3 feet of wood or dirt.
Source: 5th Edition SRD, Player's Handbook
Class List: Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard.

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  • The Nexus
  • Adamus Drake Music
  • GM's Corner
    • The Gray Owls Fiction
    • Voidspeaker
  • The Den
  • Instagram
  • Legacy Archives
    • D&D 5E Resources >
      • Character Creation - D&D >
        • Home-brew Feats
      • Knight Owls Armory >
        • Home-brew Races
        • Home-brew Class Options
        • Protection
        • Potions, Scrolls, and Consumables
        • Weaponry
        • Adventurer Essentials
      • Spell Compendium - D&D 5e >
        • Custom Crafted
        • Expanded Invocations List
    • Game Master Resume
    • DM Podcast
    • Owls History >
      • KO Event Dates - Descriptions