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Cure Wounds

CURE WOUNDS - Evocation - 1st Level

Casting Time: 1 Action
Range: Touch
Components: V, S
Duration: Instantaneous
  A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier.  This spell has no effect on undead or constructs.

At Higher Levels: when you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot above 1st.

Source: 5th Edition SRD, Player's Handbook
Class List: Bard, Cleric, Druid, Paladin, Ranger.

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  • The Nexus
  • Adamus Drake Music
  • GM's Corner
    • The Gray Owls Fiction
    • Voidspeaker
  • The Den
  • Instagram
  • Legacy Archives
    • D&D 5E Resources >
      • Character Creation - D&D >
        • Home-brew Feats
      • Knight Owls Armory >
        • Home-brew Races
        • Home-brew Class Options
        • Protection
        • Potions, Scrolls, and Consumables
        • Weaponry
        • Adventurer Essentials
      • Spell Compendium - D&D 5e >
        • Custom Crafted
        • Expanded Invocations List
    • Game Master Resume
    • DM Podcast
    • Owls History >
      • KO Event Dates - Descriptions